![]() The truth is that we have multiple Diablo teams working on multiple unannounced Diablo projects even after announcing. I know our community here, there's a concern that we are focused on this instead of that. "That's something we tried to communicate. "There are actually two distinct teams," Adham told Kotaku. He explained that one team is working with Chinese developers NetEase on Diablo Immortal while other folks pursue other projects, so the mobile game is not the sum of Blizzard's current Diablo efforts. ![]() I hope they won't do that.īlizzard repeated the point on stage during an Immortal session at BlizzCon, and co-founder Allen Adham got into it more in an interview with Kotaku. ![]() I don't want to play a Diablo mobile game so I simply shan't play Diablo Immortal, though going by some people's reactions I might have missed Blizzard vowing to kick my dad's teeth out and force-feed me them if I don't play it for five hours every day. Blizzard had warned beforehand that they weren't ready to talk about all their Diablo projects and that BlizzCon's Diablo news would not be "what many of you are hoping for", and indeed it was not. Blizzard have repeated that they have multiple teams work on multiple Diablo things, keeping hope alive for Diablo 4, following Friday's announcement of unexciting mobile game Diablo Immortal.
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